A separate version with even better retextures will be released later by him for those with higher-end hardware, so be sure to subscribe to his channel to keep up with his progress.
Most of the horrible and stretched surfaces in the game got a new coat of paint to bring it up to standard (up to 16x more data than the original textures). * Various High-Definition retextures by Lobotomy. Enjoy the new soundtrack arranged by Falk, which you can download here. * Brand new White World Stage for level selection. * Empire City (originally Skyscraper Scamper) Lots of layout improvements, recreation of gimmicks, and fixing various bugs/glitches. * Eight Modern Sonic stages completely readapted from Sonic Unleashed. Just features you'd expect from a regular PC version! Stages that had performance problems in the original game now work perfectly (with a proper setup). This means support for unlimited resolutions, high-quality texture filtering and 60 FPS gameplay as long as you have the hardware for it. It also includes any improvements that are deemed as necessary to accomodate to the better control scheme, higher resolution graphics, and much smoother framerate. This unofficial project ports most of Sonic Unleashed's daytime levels from the Xbox 360 version into Sonic Generations on PC.